Tuesday, 2 June 2009

FULL Power Suit Photos From E3! Photos!!

Hey guys - Jim here. Thanks to my friend Steve Weintraub over at Collider, we have photos of the ENTIRE POWER SUIT that we exclusively gave you a first look at here. It appears to be the same unit too as the number is 11!

Click on the images to blow up...

These things are MASSIVE! They appear to be 14 feet tall, just as we figured. Look at the detail - right down to the windshield wiper! And ahhhh... what sort of caliber do you think that ammo is? :-)

You can see in the back of the unit that they are indeed called AMPs. Not entirely sure what that stands for yet! Other than when you sit in it you are seriously AMPED UP.

Take a look at these shots and head on over to Collider for more photos...


Multiple James Cameron Interviews from E3!

Michael here.  James Cameron interviews from E3 are popping up left and right.  There's a lot of fascinating detail about the game and movie in terms of both story and technology.  It's great to hear the level of thought, effort, and collaboration that is going into the game.
Also, the Avatar game demo is apparently behind closed doors, and is only being shown to select people, according to a Tweet from El Guapo of Latino Review.  I'll still try my best to check it out, but that's the most recent word.

Official Playstation Magazine Interview (3 Parts)

Part 1:



Part 2:



Part 3:



IGN Interview:


Gamespot Interview:



An edited text version of the OPM interview: Read it here

I'm hearing all the right things about the game.  And it's great to hear that Cameron thinks he has leapt over the uncanny valley in 9 shots out of 10 from the movie.  The sequel talk is exciting, too.  What do you think of the possibility of collaboration between Ubisoft and Cameron on developing the sequels' stories?

More as I get it.

Monday, 1 June 2009

Video: Cameron at Ubisoft E3 Press Conference

Hi, Michael here.  For those that missed the live stream, here is a video of James Cameron at Ubisoft's press conference.  Check it out below!

Graphic Set Photos From Alexandre Aja's PIRANHA 3-D

Jim here. Got some set photos (SplashNews via TheHorrorGeek) from Alexandre Aja's PIRANHA 3-D that is shooting now in Arizona.

Warning these are VERY GRAPHIC and although they look real these are obviously ACTORS. :-) The female woman in these photos is Kelly Brook (both with face and sans face). Personally, I don't like how the kid is looking at the fake corpse in pic 1. Reminds me a bit of what Linda Blair had to go through for THE EXORCIST. Look for PIRANHA 3-D in theaters on March 10, 2010.

Did we mention that Aja has said that there will be plenty of blood in this movie? And did I call it or what?? Told ya there would be a bloody mess on that boat!! LOL
















Avatar Game Screenshots! Awesome!

Edit: replaced the pics with full resolution HD versions from IGN

Click the pics to see them in 720p!

And that night shot...it's the most exciting thing I've seen from Avatar yet, and it's not even a shot from the movie itself.  It looks like concept art to me, but the other three pics look amazingly detailed as well - so I cant be sure.  If it is artwork, then I'm guessing it was created by Ubisoft's team, but it could be from the film team too.  In either case, I'm already trying to pick my jaw up off the floor.


Michael here.  Wow.  I'm so pumped right now. 

Watch Ubisoft Press Conference (Conference Now Over)!

Michael here.
Live streams:




Live Updates:

-Host just STRONGLY hinted that Cameron will be showing up.

-Yves Guillemot just announced that Ubisoft will be working with Steven Spielberg on Tintin games.

-Ubisoft is developing over 100 shots for Avatar with its new VFX studio!

-Cameron speaking now!

-Cameron says there will be 1000 ft tall trees.  Na'vi will be 10 feet tall, striped like tigers.

-Cameron says that game will have its own characters, vehicles, weapons, and settings.  Will also embellish on Na'vi culture and technology.

-Ubisoft started work 2 and a half years ago.

-WETA created assets for the game that will not be in the movie, just as Ubi created assets for the movie that won't be in the game.

-Player can choose either human or Na'vi perspective.  Moral theme in the game - who the "bad guy" is depends on who you play as.

-Cameron suggested that the game be 3D.  Ubi was a bit hesitant at first, but ended up showing Cameron a demo that blew him away.

-The game will be demoed over the next few days at Ubisoft's booth!

-Cameron leaves stage.  No footage or stills from game, yet.

-At beginning of conference, one of the Ubi guys implied that the game would be unveiled officially tomorrow.  I wonder if he means that the playable demo will be unveiled tomorrow - I think there's still a  chance we will see a clip from the game later in the conference.  We'll see!

-Ubi showing off Red Steel 2 and other non-Avatar games.

-Still showing off other games, all with trailers.  I wonder why they chose not to show footage from the Avatar game?  Maybe a surprise reveal at the end of the conference?  Although I would suspect they would have wanted Cameron to introduce the clip.

Conference still going on!

Conference is over.  Next stop: game demo on show floor tomorrow!

UP's Box Office Balloons To Over $68 Million

Jim here. According to Box Office Mojo, Pixar's UP is going to have a heckuva ride in the coming weeks. Box office receipts have already soared to ~$68.2 million (by comparison, WALL-E only opened to $63.1 million last year). UP is enjoying 6,700 screens at 3,766 locations.

Moreover, 3D screens accounted for $35 million of the gross from only 1,534 screens (~51% of revenue from only 23% of the screens). CLEARLY 3D is a wise choice for business types. Audiences are enthralled with the format. That $35 million opening topped the previous, short lived record from Dreamworks Animation: MONSTERS VS. ALIENS which had $32.6 million of it's take from 3D screens. Of course UP is enjoying more screens that MvA did.

Is there any doubt that UP will be one of the best efforts ever from Pixar? I can't wait to see how their technology evolves now with 3D in their back pocket. Toy Story 3D anyone? :-)