Definitely much better. While I liked the suit in Marc Webb's first web-head effort, this is more along the lines of what I was anticipating all along. A modern slant on the original comic suit. White eyes. Traditional red and blue tones. Perfect. Love it.
More when we get it!
Here's the movie's storyline:
In The Amazing Spider-Man 2, for Peter Parker (Andrew Garfield), life is busy – between taking out the bad guys as Spider-Man and spending time with the person he loves, Gwen (Emma Stone), high school graduation can’t come quickly enough. Peter hasn’t forgotten about the promise he made to Gwen’s father to protect her by staying away – but that’s a promise he just can’t keep. Things will change for Peter when a new villain, Electro (Jamie Foxx), emerges, an old friend, Harry Osborn (Dane DeHaan), returns, and Peter uncovers new clues about his past.
THE AMAZING SPIDER-MAN 2 opens on May 2, 2014.
Source: ComingSoon
Showing posts with label The Amazing Spider-man 2. Show all posts
Showing posts with label The Amazing Spider-man 2. Show all posts
Monday, 25 February 2013
Monday, 28 January 2013
Paul Giamatti As The Rhino In THE AMAZING SPIDER-MAN 2?
Looks that way! Paul Giamatti is apparently in talks to take on the role of The Rhino in Marc Webb's THE AMAZING SPIDER-MAN 2. The Rhino would join Jamie Foxx's Electro for villain duties. Dean DeHaan is joining as Harry Osborne.
Here's Giamatti on the character: “I thought Rhino was the greatest thing when I was a little kid,” he told ShowbizSpy in March 2011. “It was a guy who was basically in this rhinoceros outfit, and I always thought, ‘Why don’t they have The Rhino in one of their movies.’ But maybe The Rhino wasn’t that big of a deal for anybody but me. … If they ever go with The Rhino, I would be ready and waiting.”
He also talked about the character on Conan: “The Rhino was fantastic," he said. "He was, like, a Russian guy. He was real fast, and he hit stuff real hard."
So apparently Giamatti has been anxious to play the role for some time now - that is ALWAYS a good sign. At first look I was a little hesitant but after hearing his exuberance to play the part - all the power to him. Shooting is slated to begin in February.
Source: Heat Vision
Here's Giamatti on the character: “I thought Rhino was the greatest thing when I was a little kid,” he told ShowbizSpy in March 2011. “It was a guy who was basically in this rhinoceros outfit, and I always thought, ‘Why don’t they have The Rhino in one of their movies.’ But maybe The Rhino wasn’t that big of a deal for anybody but me. … If they ever go with The Rhino, I would be ready and waiting.”
He also talked about the character on Conan: “The Rhino was fantastic," he said. "He was, like, a Russian guy. He was real fast, and he hit stuff real hard."
So apparently Giamatti has been anxious to play the role for some time now - that is ALWAYS a good sign. At first look I was a little hesitant but after hearing his exuberance to play the part - all the power to him. Shooting is slated to begin in February.
Source: Heat Vision
Sunday, 11 November 2012
LEARN -- How G.I. JOE: RETALIATION Uses 3D // LISTEN -- Marc Webb Discusses 3D, James Cameron And More!
Today we've got a double shot of 3D goodness from producer Lorenzo di Bonaventura (G.I. JOE: RETALIATION) and director Marc Webb (THE AMAZING SPIDER-MAN).
First, Di Bonaventura opens up about advancements in 3D conversion and how it affected the new release date for G.I. JOE: RETALIATION:
"We learned a lot about 3D—I personally learned a lot about 3D in Transformers. The conversion part of the 3D process is night and day, you know, every three, four months it’s better than it was before. It’s amazing how fast that thing has changes. And originally we didn’t really have the time or the resources to try to figure out how to shoot it in 3D in the time frame that we were originally talking about, you know, starting in August and releasing in June. So this delay has allowed us to go at it now.
Jon [Chu] has some sequences that are really, there’s a phenomenal—for G.I. Joe fans it’s going to be one of the really great scenes for them, because there’s a fight between Snake Eyes and Storm Shadow in a hallway that is so perfect for 3D I can’t tell you. It’s going to be like one of the coolest fights ever in 3D, because there’s so much about it that’s dynamic. That’s going to be really fun. And you know people have seen bits and pieces of the Himalayan sort of rock climbing thing, it’s almost 3D without having turned into 3D, so I can’t wait to see that. That one’s going to be like what the hell?"
//
Finally we have director Marc Webb (and VFX Supervisor Jerome Chang) talking all about the 3D in THE AMAZING SPIDER-MAN and how he used his 3ality Technica 3D rigs on set, outfitted with Red Epic cameras.
The result? A truly AMAZING experience in 3D. Well done Marc and 3ality. THE AMAZING SPIDER-MAN 3D
is now available for purchase from Amazon and would make a perfect gift for the Marvel fans in your life!
Hit the jump to hear Marc!
How much of a learning curve was there filming your first 3D movie with the 3ality Technica System?
There was a lot of time that we spent with the red cameras and 3ality early on. We just felt that there’s a big testing phase. Before that there was just a conceptualization of 3D, trying to figure out the best way for those sequences to work and try to make sure that we were exploiting it and doing it in a way that made 3D a meaningful part of the storytelling language. That took a lot of watching 3D movies and understanding the technology and talking to different filmmakers to see how best to exploit that.
What were you able to learn from what James Cameron has done with 3D?
James Cameron has a very specific philosophy about 3D that it doesn’t interfere with the story, that it’s about creating a sense of depth and enhance the sense of realism rather than making it a gimmick. The actual component of doing your visual effects in stereo is the fact that even the texture of Spidey’s suit, the roughness on how thickness the web lines are, the amount of frayed material. We would have to make sure that you could feel that also in stereo, because when we looked at the footage of the real actors you could see in the the cashmere sweater the individual threads. That amount of detail would then have to be added not only to Spider-Man, but also to Lizard. You have to see the bump or the scales of his skin. The whole stereo aspect really complicated, or added an additional challenge, to the visual effects in terms of digital imagery.
What was the most challenging, but rewarding, 3D sequence you filmed?
The most challenging and rewarding I think to me was the final battle, or the crane sequence, was probably the most fun. The crane sequence is emotional, but you get that sense of vertigo and velocity. It was a really fun part of the 3D experience. There was a sequence that I designed specifically to exploit 3D and have that actor – have Spider-Man — come up into your foreground and fall away. We’re adjusted the conversion to the depth to make it feel as exciting as possible
What are the challenges that remain when it comes to enticing people to upgrade to 3D at home?
I think there are people that assume that 3D is something that’s exclusive to the theatrical experience, but there’s a lot of value of playing with it at home. It gets fun. You’re closer to the screen. It can feel equally as immersive, but I think people are driven to buy new technology and they’re always looking for ways to keep up with the Jones’ as we say. There’s been a lot of investment in technology and Sony has done a lot of work in 3D technology. It’s just a way to connect deeper to the material that you’re viewing.
Where do you plan on taking Spidey in the next film?
Spidey will endure, overcome, and expand upon all of our favorite parts of the Spiderman Universe. How is that for coy and ambiguous?
Sources: Forbes | Collider
First, Di Bonaventura opens up about advancements in 3D conversion and how it affected the new release date for G.I. JOE: RETALIATION:
"We learned a lot about 3D—I personally learned a lot about 3D in Transformers. The conversion part of the 3D process is night and day, you know, every three, four months it’s better than it was before. It’s amazing how fast that thing has changes. And originally we didn’t really have the time or the resources to try to figure out how to shoot it in 3D in the time frame that we were originally talking about, you know, starting in August and releasing in June. So this delay has allowed us to go at it now.
Jon [Chu] has some sequences that are really, there’s a phenomenal—for G.I. Joe fans it’s going to be one of the really great scenes for them, because there’s a fight between Snake Eyes and Storm Shadow in a hallway that is so perfect for 3D I can’t tell you. It’s going to be like one of the coolest fights ever in 3D, because there’s so much about it that’s dynamic. That’s going to be really fun. And you know people have seen bits and pieces of the Himalayan sort of rock climbing thing, it’s almost 3D without having turned into 3D, so I can’t wait to see that. That one’s going to be like what the hell?"
//
Finally we have director Marc Webb (and VFX Supervisor Jerome Chang) talking all about the 3D in THE AMAZING SPIDER-MAN and how he used his 3ality Technica 3D rigs on set, outfitted with Red Epic cameras.
The result? A truly AMAZING experience in 3D. Well done Marc and 3ality. THE AMAZING SPIDER-MAN 3D
Hit the jump to hear Marc!
How much of a learning curve was there filming your first 3D movie with the 3ality Technica System?
There was a lot of time that we spent with the red cameras and 3ality early on. We just felt that there’s a big testing phase. Before that there was just a conceptualization of 3D, trying to figure out the best way for those sequences to work and try to make sure that we were exploiting it and doing it in a way that made 3D a meaningful part of the storytelling language. That took a lot of watching 3D movies and understanding the technology and talking to different filmmakers to see how best to exploit that.
What were you able to learn from what James Cameron has done with 3D?
James Cameron has a very specific philosophy about 3D that it doesn’t interfere with the story, that it’s about creating a sense of depth and enhance the sense of realism rather than making it a gimmick. The actual component of doing your visual effects in stereo is the fact that even the texture of Spidey’s suit, the roughness on how thickness the web lines are, the amount of frayed material. We would have to make sure that you could feel that also in stereo, because when we looked at the footage of the real actors you could see in the the cashmere sweater the individual threads. That amount of detail would then have to be added not only to Spider-Man, but also to Lizard. You have to see the bump or the scales of his skin. The whole stereo aspect really complicated, or added an additional challenge, to the visual effects in terms of digital imagery.
What was the most challenging, but rewarding, 3D sequence you filmed?
The most challenging and rewarding I think to me was the final battle, or the crane sequence, was probably the most fun. The crane sequence is emotional, but you get that sense of vertigo and velocity. It was a really fun part of the 3D experience. There was a sequence that I designed specifically to exploit 3D and have that actor – have Spider-Man — come up into your foreground and fall away. We’re adjusted the conversion to the depth to make it feel as exciting as possible
What are the challenges that remain when it comes to enticing people to upgrade to 3D at home?
I think there are people that assume that 3D is something that’s exclusive to the theatrical experience, but there’s a lot of value of playing with it at home. It gets fun. You’re closer to the screen. It can feel equally as immersive, but I think people are driven to buy new technology and they’re always looking for ways to keep up with the Jones’ as we say. There’s been a lot of investment in technology and Sony has done a lot of work in 3D technology. It’s just a way to connect deeper to the material that you’re viewing.
Where do you plan on taking Spidey in the next film?
Spidey will endure, overcome, and expand upon all of our favorite parts of the Spiderman Universe. How is that for coy and ambiguous?
Sources: Forbes | Collider
Friday, 28 September 2012
THE AMAZING SPIDER-MAN 2 Secures Garfield And Webb; Stone In Talks!
Wonderful news! The best Spider-man / Peter Parker actor (in my opinion) has been re-inked to headline THE AMAZING SPIDER-MAN 2 for Columbia. Andrew Garfield, who at the same moment can be bashful and timid but yet ooze new found power has been secured. Hey - that DOES sounds like Peter Parker.
Further and perhaps just as important, Marc Webb ((500) DAYS OF SUMMER) has also been tapped to return as director. It looks like he'll direct the sequel before having to go back to Fox Searchlight to finish his commitment with them. Time will tell. I thought that despite the normal studio filter than is placed on creativity, Webb's webhead tale was nicely done. But would I rather see a full blown, unfiltered Webb take for Spidey 2? You bet.
Alex Kurtzman, Roberto Orci and Jeff Pinker have penned the script so we should expect a solid story yet again, despite different writers. I loved the first movie.
Here's Doug Belgrad, Columbia's president on the re-signing:
"We could not be more confident in the direction we are taking this new Spider-Man storyline and we are tremendously excited to be ramping up production again with Marc at the helm and Andrew continuing on as Peter Parker. We can’t wait to share what we have in store for Peter and Spider-Man with audiences worldwide."
Emma Stone is still in talks to pick up her magnificent turn as Gwen Stacy. I suppose if things turn sour for whatever reason Mary Jane Watson could emerge for the first time, but for heaven's sake sign Stone. She's good for this franchise.
THE AMAZING SPIDER-MAN 2 is slated for a May 2, 2014 release with lensing to commence in Q1, 2013. And after the first one made $751 million, the stakes are high.
Source: Variety
Further and perhaps just as important, Marc Webb ((500) DAYS OF SUMMER) has also been tapped to return as director. It looks like he'll direct the sequel before having to go back to Fox Searchlight to finish his commitment with them. Time will tell. I thought that despite the normal studio filter than is placed on creativity, Webb's webhead tale was nicely done. But would I rather see a full blown, unfiltered Webb take for Spidey 2? You bet.
Alex Kurtzman, Roberto Orci and Jeff Pinker have penned the script so we should expect a solid story yet again, despite different writers. I loved the first movie.
Here's Doug Belgrad, Columbia's president on the re-signing:
"We could not be more confident in the direction we are taking this new Spider-Man storyline and we are tremendously excited to be ramping up production again with Marc at the helm and Andrew continuing on as Peter Parker. We can’t wait to share what we have in store for Peter and Spider-Man with audiences worldwide."
Emma Stone is still in talks to pick up her magnificent turn as Gwen Stacy. I suppose if things turn sour for whatever reason Mary Jane Watson could emerge for the first time, but for heaven's sake sign Stone. She's good for this franchise.
THE AMAZING SPIDER-MAN 2 is slated for a May 2, 2014 release with lensing to commence in Q1, 2013. And after the first one made $751 million, the stakes are high.
Source: Variety
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